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- Educational Jargonese
- Richard Rymarz
- In response to Paul's plea for some help with educational jargonese, here are a
- few hints in that direction. Just one or two points: the list is not exhaustive − a
- whole book could be written; and I have refrained from passing any judgements
- even though I am sorely tempted. So, here we go with the most common ones
- first:
- Year groups − Children are now placed in Year Groups. Thus a 6 year old is in
- Year 1, a seven year old in Year 2, an eight year old in Year 3 and so on up to the
- age of 15 when they are in Year 10. There is also an 'unofficial' Year R which
- includes those children who are 5 and under.
- National Curriculum − Children's learning has now been divided into eight
- (nine in Secondary schools) subjects which have to be taught in all state schools.
- Three of these: English, Mathematics and Science and 'core' subjects and,
- particularly in primary schools, most time in school is spent on them. They are
- also tested (see below). Religious Education also has to be taught.
- AT's − Attainment Targets − Each subject has a number of Attainment Targets.
- These are details of the broad areas that must be taught within the subject. Thus
- English has three AT's: Speaking and Listening, Writing and Reading.
- Levels − All subjects have been divided into 10 levels. However each Level does
- NOT correspond to each Year Group.
- An average Year 2 (7 year old) would be expected to complete a course of work
- at Level 2: an average Year 6 child (11 year old) would be expected to complete a
- course of work at Level 4; an average 14 year old Level 6; and an average 16
- year old Level 8. Only exceptional children will complete Levels 9 and 10.
- Key Stage − There are four key stages corresponding to four stages of a pupil's
- school life:
- Key Stage 1: 5-7 years old
- Key Stage 2: 7-11 years old
- Key Stage 3: 11-14 years old
- Key Stage 4: 14-16 years old
- SAT's − Standard Assessment Tasks (Tests). At the end of each Key Stage,
- children are expected to take national tests. These are called SAT's and are
- confined to the three core subjects.
- Now for some pertinent organisations:
- LEA − Local Education Authorities − Most schools are under the umbrella of the
- LEA which provides funding, services and advice.
- GM − Grant Maintained − Some schools have chosen to 'opt out' of LEA control.
- They are funded by a separate Government Quango.
- SCAA − School Curriculum and Assessment Authority − This Government body
- looks after all curriculum elements within schools as well as the testing
- arrangements.
- OFSTED − Office for Standards in Education − this is the official body that
- inspects and reports on standards in state schools. All schools should be inspected
- every 4 years.
- DFE − Department for Education. The administrative body for all educational
- matters.
- Finally, one which at the moment is causing an extra burden.
- Special needs − This applies to children who for a variety of reasons:
- academic, social, physical, emotional, are not performing as well as they should.
- These children have separate programmes of study and are often helped by a
- special teacher and are taught in small numbers. If the child has a long term
- problem he/she may be formally assessed and have a statement which
- describes in detail his/her needs and any entitlement to special help.
-
- I hope these pearls of wisdom and insight will make Archive readers more aware
- generally of what is happening in education as well as specifically with reference
- to educational software. u
- Number Time
- Richard Rymarz
- Number Time is a multi-media CD rom containing three sets of mathematical
- skills specifically geared to the younger child and one with special educational
- needs:
- 1. Times Tables − Twelve applications covering the traditional times tables
- 2. Number Bonds − An application that allows the user to add any two numbers
- between 0 and 9
- 3. Tell Time − Three applications covering hours, half hours and quarter hours
- The company that produced the CD − Hazelnut − have used Genesis to create an
- easy to use multi-media environment that includes hundreds of animations,
- speech and sounds.
- All in all there are 16 applications.
- Times Tables − Clicking on one of the applications loads it onto the icon bar.
- Menu options include the obligatory quit and an option to search for a text string.
- The program itself begins with a title page with the words spoken. Clicking on
- the arrow leads to the tables page and a question. This page is fairly basic with
- the question in the centre of the screen and the possible answers around the
- outside edge. The question is voiced and a child has to click on the answer. The
- reward for answering the tables correctly is an animated picture − answer
- wrongly and a shrill cuckoo sound is heard. All this is very basic but each table
- has a theme − the 4 times table has picture and sounds of animals, the 7 times
- table has animations based around an alien, and so on. The pictures are basic but
- quite attractive and will appeal to the younger child.
- Number Bonds − With this series of exercises the child clicks on one digit
- and then another and has to click on the sum of the two. Answer correctly and a
- picture is shown which has an animation which the children have to discover.
- This is very basic allowing number bonds up to an answer of 18 but double digits
- − eg 10 or 12 or 15 − cannot be used. The same pictures, albeit with slightly
- different animations, are used fairly often.
- Tell Time − These three applications follow the same pattern. The child
- navigates through the exercises by clicking on the clock. Each application
- involves a theme which holds the whole thing together. There are three
- animations if the child answers correctly − two of which the child has to discover
- themselves.
- Conclusions
- What we really have here is a series of drill and practice exercises which will test
- whether the child has mastered the appropriate skills. This it does in a fairly
- attractive and orderly way. The speech is audible − a primary school child clearly
- enunciates the words although the linking of some sentences is a little disjointed
- − not really a problem though. The quality of the pictures is also adequate, some
- of them being very attractive. If I were to be critical it is with the animations
- which are sometimes difficult to find and are a touch insignificant. Further, the
- exercises are quite linear with the questions always following the same pattern.
- I did like the themes that held the exercises together and the subjects are covered
- quite thoroughly.
- Number Time comes on a CD which on my review copy did not tell me which
- side was which − a slight irritation. It is recommended that the applications are
- loaded onto hard disc in order to quicken up the running time − CD's are
- notoriously slow compared with hard discs. The applications can also be bought
- separately on floppy discs but would probably take an age to load and run. A hard
- disc or CD-ROM Drive would appear to be essential.
- Number Time − The CD costs £50 inclusive + £1.50 postage. (Does not
- include the Subtraction element in Number Bonds.) Times Tables − 12 discs
- costs £30. Number Bonds − 3 discs covering addition and subtraction costs
- £15. Tell Time − 4 discs costs £20. Add £2.50 postage but no VAT as Hazelnut
- are not VAT registered. u
- The Talking Animated Alphabet
- Richard Rymarz
- The Talking Animated Alphabet adds significantly to the ever growing library of
- programs specifically designed for pre-school children and early learners at Key
- Stage 1 (5-7 year olds). Written and produced by Sherston Software, this
- program tackles the three basic skills of letter recognition, visual letter discrimi
- nation and aural letter discrimination. Presented on four 800K discs, the program
- is easily loaded onto hard disc with the usual key disc used as protection.
- The programs
- Clicking on !Alphabet installs the program on the icon bar where a further click
- fills the screen with the opening page offering the following:
- u Visual letter discrimination
- The aim of this activity is to ensure that the child can distinguish between the
- shapes of the letters. It is suggested (mainly for the parent rather than teacher)
- that the child first learns to recognise the difference between simple shapes such
- as squares, triangles, circles, etc. Knowing the names is not essential − just being
- able to match the shapes is. Once mastered the child can move on to Talking
- Animated Alphabet.
- The control screen (activated at any time by pressing Ctrl T) in very comprehen
- sive. There are three levels of difficulty since some letters are more difficult to
- recognise that others. Further, the teacher/parent can customise the letter groups
- to provide very individual programs of learning. Finally, the number of tries can
- be set. Click on OK and the activity springs to life with a beautifully designed
- screen: a marbled backdrop with decorated balloons in the corners and the
- appropriate letter shapes scattered around. The target letter is boxed and a huge
- mouth appears in the right hand corner. A very clear voice tells the children the
- task. The child then has to click on the appropriate letter. If there is a delay he/she
- is asked again; if wrong then a, 'No! look again!' is heard. Three wrong guesses
- and a polite, 'No! Never mind. try this one.' leads the child onto another letter.
- Once the letter is correctly chosen it zooms to a larger scale, the voice says, 'Well
- done, that's right.', the other letters disappear and two circular arrows invite the
- children to 'morph' the letter. Thus an 'e' turns into an elephant, an 'l' into an
- lighthouse and so on. The next letter is then presented.
- u Aural letter discrimination
- The aim of this activity is to ensure that a child can distinguish between the
- sounds of letters. This takes the form of an 'I Spy' game where the children listen
- to the spoken sound and than click on the appropriate picture. Clicking on the
- picture morphs it to a letter. Thus an apple becomes an 'a', a jack-in-the-box
- becomes a 'j' and so on. The control screen allows the level of difficulty to be set,
- the number of tries, etc.
- u Letter recognition
- The aim of this activity is to link the shape of each letter with its phonetic sound.
- It is suggested that only a few letters are used at first, gradually adding more as
- the child gains confidence. The picture opens the activity which is then morphed
- into the letter. A spoken instruction asks the child to, "Find the letter that says
- 'g'," for example. Clicking on the correct letter provokes the response, "Yes! This
- letter says 'g'." Three mistakes and another letter is offered. A simpler activity
- involves the morphing element only. All the expected options are available from
- the control screen.
- The package
- The Talking Animated Alphabet comes in the usual Sherston plastic wallet which
- now, thankfully, has a separate pocket for each disc. The excellent user guide
- skilfully takes the teacher/parent through the installation procedure, describes
- each activity in detail and, at the back, provides a welcome list of follow up
- activities. Also enclosed are twenty six, coloured, A4 picture cards which can be
- mounted and will provide a very attractive wall chart. Finally, there are three
- record sheets that can be used as a check list for each of the three activities. All in
- all the support materials should be very useful as well as being impressively
- presented.
- Conclusions
- This program is great. Not only are the educational aims sound and clearly stated,
- they are executed with considerable skill. The look of the program with its
- 'schoolkid' font, backdrops and letter design is first rate. The digitised sounds are
- crystal clear and the intonation natural. Gone are the days when robotic voices
- marred a good program. If I were to be over critical, I would say that, whilst the
- morphing of letter to picture is excellent, the animations are minimal and a touch
- disappointing. However, this is a small point in the overall structure of the
- program which is easy to understand, easy to use and at today's prices, fairly easy
- on the pocket. Designed for both home and school use, it costs £35.20 or £33
- through Archive with a CD version promised for the future. Highly recom
- mended. u
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